148 research outputs found

    Coordination cycles

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    Players repeatedly face a coordination problem in a dynamic global game. By choosing a risky action (invest) instead of waiting, players risk instantaneous losses as well as a loss of payoffs from future stages, in which they cannot participate if they go bankrupt. Thus, the total strategic risk associated with investment in a particular stage depends on the expected continuation payoff. High continuation payoff makes investment today more risky and therefore harder to coordinate on, which decreases today’s payoff. Thus, expectation of successful coordination tomorrow undermines successful coordination today, which leads to fluctuations of equilibrium behavior even if the underlying economic fundamentals happen to be the same across the rounds. The dynamic game inherits the equilibrium uniqueness of the underlying static global game

    Coordination Cycles

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    Players repeatedly face a coordination problem in a dynamic global game. By choosing a risky action (invest) instead of waiting, players risk instantaneous losses as well as a loss of payoffs from future stages, in which they cannot participate if they go bankrupt. Thus, the total strategic risk associated with investment in a particular stage depends on the expected continuation payoff. High continuation payoff makes investment today more risky and therefore harder to coordinate on, which decreases today’s payoff. Thus, expectation of successful coordination tomorrow undermines successful coordination today, which leads to fluctuations of equilibrium behavior even if the underlying economic fundamentals happen to be the same across the rounds. The dynamic game inherits the equilibrium uniqueness of the underlying static global game.Coordination, Crises, Cycles and Fluctuations, Equilibrium Uniqueness, Global Games.

    Coordination of Mobile Labor

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    We study coordination failures in many simultaneously occurring coordination problems. Players encounter one of the problems but have the outside option of migrating to one of the remaining ones. Drawing on the global games approach, we show that such a mobile game has a unique equilibrium that allows us to examine comparative statics. The endogeneity of the outside option value and of the migration activity leads to non-monotonicity of welfare with respect to mobility friction; high mobility may hurt players. We apply these “general equilibrium” findings to the problem of the labor market during industrialization as described by Matsuyama [11].Coordination, General Equilibrium, Global Games, Globalization, Industrialization, Mobility.

    Strong Enforcement by a Weak Authority

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    This paper studies the enforcement abilities of authorities with a limited commitment to punishing violators. Commitment of resources su±cient to punish only one agent is needed to enforce high compliance of an arbitrary number of agents. Though existence of other, non-compliance equilibria is generally inevitable, there exist punishment rules suitable for a limited authority to assure that compliance prevails in the long run under stochastic evolution.Commitment, Enforcement, Punishment, Stochastic Evolution.

    Influential Opinion Leaders

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    We present a simple model of elections in which experts with special interests endorse candidates and endorsements are observed by the voters. We show that the equilibrium election outcome is biased towards the experts' interests even though voters know the distribution of expert interests and account for it when evaluating endorsements. Expert influence is fully decentralized in the sense that individual experts have no incentive to exert influence. The effect arises when some agents prefer, ceteris paribus, to support the winning candidate and when experts are much better informed about the state of the world than are voters.Voting, coordination, experts

    Communication Can Destroy Common Learning

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    We show by example that communication can generate a failure of common knowledge acquisition. In the absence of communication, agents acquire approximate common knowledge of some parameter, but with communication they do not.Common knowledge, communication

    Communication, Timing, and Common Learning

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    We study the effect of stochastically delayed communication on common knowledge acquisition (common learning). If messages do not report dispatch times, communication prevents common learning under general conditions even if common knowledge is acquired without communication. If messages report dispatch times, communication can destroy common learning under more restrictive conditions. The failure of common learning in the two cases is based on divgerent infection arguments. Communication can destroy common learning even if it ends in finite time, or if agents communicate all of their information. We also identify conditions under which common learning is preserved in the presence of communication.communication, common learning, approximate common knowledge

    Influential Opinion Leaders

    Get PDF
    We present a simple model of elections in which experts with special interests endorse candidates and endorsements are observed by the voters. We show that the equilibrium election outcome is biased towards the experts' interests even though voters know the distribution of expert interests and account for it when evaluating endorsements. Expert influence is fully decentralized in the sense that individual experts have no incentive to exert influence. The effect arises when some agents prefer, ceteris paribus, to support the winning candidate and when experts are much better informed about the state of the world than are voters.election, manipulation, global game

    Communication Can Destroy Common Learning

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    We show by example that communication can cause common knowledge acquisition to fail. In the absence of communication, agents acquire approximate common knowledge of some parameter, but with communication they do not.

    Reversibility in Dynamic Coordination Problems

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    Agents at the beginning of a dynamic coordination process (1) are uncertain about actions of their fellow players and (2) anticipate receiving strategically relevant information later on in the process. In such environments, the irreversibility of early actions plays an important role in the choice among them. We characterize the strategic effects of the reversibility option on the coordination outcome. Such an option can either enhance or hamper efficient coordination, and we determine the direction of the effect based only on simple features of the coordination problem. The analysis is based on a generalization of the Laplacian property known from static global games: players at the beginning of a dynamic game act as if they were entirely uninformed about aggregate play of fellow players in each stage of the coordination process.: Delay, Exit, Global Games, Laplacian Belief, Learning, Option, Reversibility.
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